<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace V5 Site Server v5.13.156 (http://www.squarespace.com) on Sun, 19 May 2013 19:04:35 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>Blog</title><subtitle>Blog</subtitle><id>http://becauseplaymatters.com/blog/</id><link rel="alternate" type="application/xhtml+xml" href="http://becauseplaymatters.com/blog/"/><link rel="self" type="application/atom+xml" href="http://becauseplaymatters.com/blog/atom.xml"/><updated>2013-05-09T12:00:54Z</updated><generator uri="http://five.squarespace.com/" version="Squarespace V5 Site Server v5.13.156 (http://www.squarespace.com)">Squarespace</generator><entry><title>Summer Game Designers' Guild Meetings</title><id>http://becauseplaymatters.com/blog/2013/5/7/summer-game-designers-guild-meetings.html</id><link rel="alternate" type="text/html" href="http://becauseplaymatters.com/blog/2013/5/7/summer-game-designers-guild-meetings.html"/><author><name>Scott Nicholson</name></author><published>2013-05-07T11:51:33Z</published><updated>2013-05-07T11:51:33Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>We aren't stopping just because it's summer! &nbsp; There are games to be made, and we're going to make them!</p>
<p>&nbsp;</p>
<p>Our summer meetings will be:</p>
<p>&nbsp;</p>
<p>Friday, May 24, 5:30-9, Hinds Hall 011</p>
<p>Wednesday, June 26, 5:30-9, Hinds Hall 347 &nbsp; &nbsp;(note - NOT Friday, NOT ground floor)</p>
<p>Friday, July 19, Hinds Hall 011</p>
<p>Friday, August 23, Hinds Hall 011</p>
<p>&nbsp;</p>
<p>Come out and join us!</p>]]></content></entry><entry><title>Next Game Designers' Guild: April 26</title><id>http://becauseplaymatters.com/blog/2013/4/15/next-game-designers-guild-april-26.html</id><link rel="alternate" type="text/html" href="http://becauseplaymatters.com/blog/2013/4/15/next-game-designers-guild-april-26.html"/><author><name>Scott Nicholson</name></author><published>2013-04-15T12:37:15Z</published><updated>2013-04-15T12:37:15Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Our final Game Designers' Guild meeting for the semester is April 26.</p>
<p>&nbsp;</p>
<p>We will meet in Hinds 011 at 5:30. &nbsp; As always, we will have some kind of social activity from 5:30-6, then a formal meeting from 6-7, and open time for playtesting and gaming from 7 onward.</p>
<p>Our guest will be Brian Mayer, who has been creating transformative games for the recreational market and for school library programs. &nbsp;</p>]]></content></entry><entry><title>Tiny Games Kickstarter</title><id>http://becauseplaymatters.com/blog/2013/4/7/tiny-games-kickstarter.html</id><link rel="alternate" type="text/html" href="http://becauseplaymatters.com/blog/2013/4/7/tiny-games-kickstarter.html"/><author><name>Scott Nicholson</name></author><published>2013-04-07T14:53:05Z</published><updated>2013-04-07T14:53:05Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>There is a current Kickstarter project (running through April 13) that I feel is very important. &nbsp; I decided to make a short video about it to help raise awareness of the project.</p>
<p>The project is called Tiny Games, and it is out of a studio in the UK called Hide &amp; Seek. They are developing an app/PDF with hundreds of small games that you play in the physical world with other people.</p>
<p>This app/PDF is all about enabling you to play with the people around you. &nbsp;I made a video in support of this campaign. &nbsp;It&rsquo;s not a paid video, nor did they even ask for this. &nbsp;(they don&rsquo;t even know I&rsquo;m doing it!) &nbsp;I just feel this is very important, so I want to help get the word out.</p>
<p>You can see my video at&nbsp;<a href="http://www.youtube.com/watch?v=0vapE5W2QsI" target="_blank">http://www.youtube.com/watch?v=0vapE5W2QsI</a></p>
<p>and you can support the project at&nbsp;<a href="http://www.kickstarter.com/projects/1755218595/tiny-games-hundreds-of-real-world-games-inside-you" target="_blank">http://www.kickstarter.com/projects/1755218595/tiny-games-hundreds-of-real-world-games-inside-you</a></p>]]></content></entry><entry><title>New Blog section on classes</title><id>http://becauseplaymatters.com/blog/2013/4/1/new-blog-section-on-classes.html</id><link rel="alternate" type="text/html" href="http://becauseplaymatters.com/blog/2013/4/1/new-blog-section-on-classes.html"/><author><name>Scott Nicholson</name></author><published>2013-04-02T01:54:05Z</published><updated>2013-04-02T01:54:05Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>There's a new section in the Becuase Play Matters blog - the Syracuse University Game Related Classes. &nbsp;The idea is that we are gathering all of the courses across campus that are related to games and putting them into one place.</p>
<p>&nbsp;</p>
<p>You can find that information using the matching tab at the top of the page!</p>]]></content></entry><entry><title>NASAGA Tweetchat on March 26 from 9-10 PM Eastern</title><id>http://becauseplaymatters.com/blog/2013/3/26/nasaga-tweetchat-on-march-26-from-9-10-pm-eastern.html</id><link rel="alternate" type="text/html" href="http://becauseplaymatters.com/blog/2013/3/26/nasaga-tweetchat-on-march-26-from-9-10-pm-eastern.html"/><author><name>Scott Nicholson</name></author><published>2013-03-27T00:57:20Z</published><updated>2013-03-27T00:57:20Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>If you are interested in talking about Meaningful Gamification, follow the hashtag #nasagachat in Twitter on March 26 from 9-10pm Eastern. &nbsp;If you aren't on twitter, you can follow the chat at</p>
<p>http://tweetchat.com/room/nasagachat</p>
<p>&nbsp;</p>
<p>&nbsp;</p>]]></content></entry><entry><title>Next Game Designers' Guild meeting - March 22</title><id>http://becauseplaymatters.com/blog/2013/3/20/next-game-designers-guild-meeting-march-22.html</id><link rel="alternate" type="text/html" href="http://becauseplaymatters.com/blog/2013/3/20/next-game-designers-guild-meeting-march-22.html"/><author><name>Scott Nicholson</name></author><published>2013-03-21T00:51:00Z</published><updated>2013-03-21T00:51:00Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>The next GDG meeting will be on Friday, March 22.&nbsp; We'll be meeting in Hinds 011 on the Syracuse University campus</p>
<p>There will be a social time from 5:30-6, then a formal program from 6-7.&nbsp; At 7, we will open up to anyone who has games they would like to have tested, so bring along your prototypes!</p>
<p>Since it is a quiet evening, you should be able to park in the Q2 or Q4 lots after 5pm.</p>
<p>All are invited!</p>
<p>&nbsp;</p>]]></content></entry><entry><title>Come Play on March 18</title><id>http://becauseplaymatters.com/blog/2013/3/15/come-play-on-march-18.html</id><link rel="alternate" type="text/html" href="http://becauseplaymatters.com/blog/2013/3/15/come-play-on-march-18.html"/><author><name>Scott Nicholson</name></author><published>2013-03-15T15:24:23Z</published><updated>2013-03-15T15:24:23Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p class="p1">On Monday from 9-5, come by Slocum hall on the 1st floor atrium to play with some cool interactive technology!</p>
<p class="p3"><span class="s1">A few months ago,&nbsp;</span>Lorne Covington presented his interactive video installations at the Game Designers' Guild, but we only saw a demo of it. &nbsp;Now you get your hands on the stuff!</p>
<p class="p3">&nbsp;He is going to have some of the technology he has developed out and available for people to play with. &nbsp;In case you missed that meeting or need a reminder, you can see his work here:&nbsp;<a href="http://noirflux.com/"><span class="s2">http://noirflux.com/</span></a></p>
<p class="p2">&nbsp;</p>
<p class="p2">If you would like to come and play, come visit us on&nbsp;Monday, March 18, between 12 and 5 in Slocum Hall!</p>]]></content></entry><entry><title>Media coverage of Syracuse's Global Game Jam</title><id>http://becauseplaymatters.com/blog/2013/1/28/media-coverage-of-syracuses-global-game-jam.html</id><link rel="alternate" type="text/html" href="http://becauseplaymatters.com/blog/2013/1/28/media-coverage-of-syracuses-global-game-jam.html"/><author><name>Scott Nicholson</name></author><published>2013-01-28T11:46:29Z</published><updated>2013-01-28T11:46:29Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>We finished our Global Game Jam and 4 games were made. &nbsp; One thing that was exciting was the diversity of the 21 attendees. &nbsp;We had students at all levels from undergrad to PhD along with faculty and staff. They came from Newhouse, VPA, iSchool, &nbsp;English, Arts and Sciences, and Architechture. &nbsp;Then there were people from the SU library, SUNY-ESF, OCC, Cornell, and 5 non-affiliated community members! &nbsp;</p>
<p>Here are some articles and video about the event.</p>
<p>The Newshouse:&nbsp;<a href="http://www.thenewshouse.com/story/game-weekend-hackathon-brings-life-four-creations-48-hours-0">Game On: Weekend Hackathon Brings to Life Four Creations in 48 Hours&nbsp;</a></p>
<p>Daily Orange: <a href="http://dailyorange.com/2013/01/game-pulse-national-game-creating-event-brings-su-gamers-together-creating-games-revolving-around-heartbeat-theme-in-48-hours/">Game pulse: National game creating event brings SU gamers together, creating games revolving around heartbeat theme in 48 hours</a></p>
<p>&nbsp;</p>
<p>Maya Gao Quin, a Newhouse student, created this video:<iframe src="http://player.vimeo.com/video/58324138" width="500" height="375" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><a href="http://vimeo.com/58324138">Global Game Jam</a> from <a href="http://vimeo.com/user12738809">Mayagq</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>&nbsp;</p>
<p>(Just for posterity, here were articles about the event before it started:</p>
<p>There were several articles about the event before it started:</p>
<p>Daily Orange:&nbsp;<a href="http://dailyorange.com/2013/01/national-gaming-event-comes-to-syracuse-universitys-ischool/">National Gaming Event comes to Syracuse University's iSchool</a></p>
<p>Oneida Daily Dispatch:&nbsp;<a href="http://oneidadispatch.com/articles/2013/01/23/news/doc510098905c901558430971.txt">Global Game Jam returns to Morrisville College, Syracuse University</a></p>
<p>SU News:<a href="http://news.syr.edu/global-game-jam-planned-for-jan-25-27/">&nbsp;Global Game Jam planned for Jan 25-27</a>&nbsp;)</p>
<p>&nbsp;</p>
<p>If there are other reports from the Game Jam, please send them to srnichol@syr.edu</p>
<p>&nbsp;</p>]]></content></entry><entry><title>Global Game Jam Open House 1/27</title><id>http://becauseplaymatters.com/blog/2013/1/27/global-game-jam-open-house-127.html</id><link rel="alternate" type="text/html" href="http://becauseplaymatters.com/blog/2013/1/27/global-game-jam-open-house-127.html"/><author><name>Scott Nicholson</name></author><published>2013-01-27T11:10:10Z</published><updated>2013-01-27T11:10:10Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>On Sunday, January 27, at 1pm, we will have our Global Game Jam open house. &nbsp;Teams have been working on games all weekend, and Sunday will be the time where you can learn about them and play them! &nbsp; We will have a short ceremony at 1pm where each team will explain their game, we will give out awards, and then we will open up the games so everyone can play.</p>
<p>Join us on the ground floor of Hinds Hall at Syracuse University at 1pm today!</p>]]></content></entry><entry><title>Spring 2013 Game Designers' Guid Meetings</title><id>http://becauseplaymatters.com/blog/2013/1/10/spring-2013-game-designers-guid-meetings.html</id><link rel="alternate" type="text/html" href="http://becauseplaymatters.com/blog/2013/1/10/spring-2013-game-designers-guid-meetings.html"/><author><name>Scott Nicholson</name></author><published>2013-01-10T10:33:19Z</published><updated>2013-01-10T10:33:19Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Here are the dates for the Spring 2013 Game Designers' Guild. &nbsp; All meetings will be from 5:30-9, but the locations may differ. &nbsp; The first meeting on Feb. 8th will be in Hinds Hall 011 - the Innovation Studio.</p>
<p>&nbsp;</p>
<p>February 8</p>
<p>March 22</p>
<p>April 26</p>
<p>&nbsp;</p>
<div></div>]]></content></entry></feed>