Here are some of the Syracuse University courses related to games that are open to students from all majors. If there is a course that needs to be added to the list, please contact firstname.lastname@example.org.
CAR 230 - Topics in Computer Gaming I: Virtual Reality
(Oculus Rift DK2 + mobile VR, 360 degree video production, 3D interactive environments (Unity Engine))
w/ Meyer Giordano, Shaffer 016 Thursday 1:30a-5:30p
CAR 201 M002 (47678) Intermediate 3D Animation
Thursday 1:30pm -5:30pm
This course will introduce you to 3D animation concepts and techniques in Autodesk Maya. We will begin with basic animation and rigging, address animation fundamentals and storyboarding, and finally dive into advanced rigging and animation. Basic knowledge of 3D modeling & texturing in Maya is required to enter the class. Contact Rebecca Ruige Xu (email@example.com
) if you need a waiver for the prerequisite or have any question about the class. If you are a graduate student and would like to take this class, a graduate level independent study can be arranged, contact Rebecca (firstname.lastname@example.org
) for details.
CAR 400 - Comics & Graphical Literature
w/ Philip Heimes, Shemin Thursday 2-5. (Studies in Culture or Art History Credit)
CAR 530 M002 - Special Topics in Computer Art: Creating Electronic Art with Max/MSP
w/ Peter Lee / Annina Rüst, Shaffer 016, Wednesday 8:30a-12:30p
Description: This class is an introduction to making electronic art with Max/MSP, a visual programming language. Max is used by composers, performers, software designers, researchers, and artists for creating recordings, performances and installations.
￼COM300: Psychology of Interactive Media
Tues & Thurs: 6:30-7:50pm
Why do we engage with online content?
Interactive media offers almost infinite opportunities for communication, but how do inherent psychological needs predict when we like, comment, share, and post online?
Open to all majors, this interdisciplinary class draws on media history, psychological research, and real world campaigns to demonstrate how interactive media affects consumer attitudes and behavior. By the end of the course, students will be able to apply psychological strategies to develop engaging and successful campaigns that connect with audiences in an ever changing media environment. Weekly topics include...
- Psychology of Self & Corporate Branding
- Why Do We Care? Prosocial Campaigns
- The Education Politics of Video Games
- Social, Mobile, and IRL Immersion
IST 500.M800: Experience Design
You come across a bookmark.
“Make a Difference! Try Experience Design!
Experience Design is the development of user-based meaningful interactions that connect a user to a product or service. In this project-based class, students will take experience design concepts and apply them to a real-world non-profit context to create an information-based experience. This is not a programming class, although students with programming or Web-design skills can use those in working with their client.”
It contains a single URL:
NEW 400/600 Virtual Reality Storytelling
Wednesdays 5:15-8:00 PM
Learn to make immersive game-like stories with 360-degree videos for the Oculus Rift
— the 3D headset that makes you feel physically present somewhere else.
This course is taught by Dan Pacheco, Chair of Journalism Innovation at Newhouse and is open to students of any major, including from Newhouse, iSchool, VPA, L.C. Smith Computer Science, Whitman and Maxwell. Look for NEW 400(undergrad) or NEW 600 (grad) or Virtual Reality Storytelling in MySlice.