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Tuesday
Oct142014

Prototype of Faking It! for Android

In 2012, I had an idea for a game where most of the players knew a topic, and one player was trying to figure out what the topic was and fake it.  I put out a call online for submissions for topics to include in the game, and it was my plan to include the contributor's names on the published version of the game.

I couldn't figure out a way to make a paper version, so I ended up using MIT's App Inventor to create the prototype.  I've been testing it for a while and trying to decide what to do next.  In the meanwhile, MIT has released a new version of App Inventor, and I would need to start over if I want to continue serious development on the app.

In addition, I've learned about a new game for 2014 - Spyfall - that uses the same concept, but with a spy narrative.  So, that means that I've lost the first mover advantage on this concept.

I've decided to just put the prototype out there and let you enjoy it!

This is a 5-minute game for 4-7 players that requires an Android device.   

You can get it at the Google Play store here for free: https://play.google.com/store/apps/details?id=appinventor.ai_scottnicholson.FakingIt

 

What about iOS?

I'm not making an IOS prototype; all I needed was one prototype to test the idea.  This is probably the end of the road for me and this project, as I'm now focused on games for learning.  Who knows; someone might want to partner with me and make this a commercial project.

I'm not doing any technical support on this.  It's a prototype, so if it works, enjoy it, and remember that apps don't have to be about staring at a screen - they can be about helping people to engage directly with each other!

 

Tuesday
Sep302014

First Junior Game Designers' Guild - Oct. 5

Attention Budding Game Designers!

The Manlius Public Library needs our help!

We are holding our first Junior Game Designers' Guild on Sunday, October 5th at the Manlius Public Library.

This is an meeting open to anyone under 16 years of age (and their parents, if desired).  We will be helping librarians at the Manlius Public Library come up with activities for their International Games Day @ Your Library event in November.

We will be meeting in the community room of the Manlius Public Library.  The doors will open at 1:45, and the meeting will run from 2-3pm.   No previous experience is needed - just bring a passion for games and a willingness to brainstorm new ideas!

Questions?  Contact Scott Nicholson, associate professor at Syracuse University's School of Information Studies, at srnichol@syr.edu.

 

 

Monday
Sep292014

Next Game Designers' Guild meeting: Oct. 31st

It's a CosPlay Game Designers' Guild!

Come in Costume if you like to our Game Designers' Guild meeting on Oct. 31st!

We will meet in Hinds 011, and the meeting is open to all.

Plans are:

 - 5:30-6pm  Opening Game

 - 6-7pm Brainstorm about a Transformative Game

 - 7pm-Donepm Test YOUR game prototypes, so bring them along!

Questions?  Contact Scott Nicholson at srnichol@syr.edu

Monday
Sep222014

Information Space blog about BPM

There was a blog post in the iSchool's Information Space blog about what we've been doing with Because Play matters.  You can check it out at http://infospace.ischool.syr.edu/2014/09/22/games-in-the-news-and-at-the-ischool/

Wednesday
Sep032014

Next GDG meeting: Sept. 12

The next meeting of the Game Designers' Guild will be 

Friday, September 12 at 5:30 in Hinds Hall, room 011 on the Syracuse University campus.
All are welcome!  Bring your games to have others playtest them, or just come to help test and play games!

 

Our special guests will be from the Manlius public library, and we will be brainstroming with them about gaming events for International Gaming Day @ Your Library!